If you walk through the world the world having
the problem, you will see that the water is drawn over the
the land and if you approach the land it will "sink" in the
water. So it seems like you could never reach the land. Also
notice the weird blue shadow effect on the land. I dont have a
clue what the reason for this could be, but i could be
something with the depth or so? Who can help me out?
It seems to render ok on ATI cards and not on NVIDIA and
Intel cards. The problem came up since we started using the
GLFW window.