How is it that the GLFW OpenGL ES example works on Windows? (I thought Windows didn't natively support OpenGL ES.)
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1
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573
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August 1, 2023
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Issue while trying to Debug (C++ - ImGui + GLFW)
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1
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1073
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July 31, 2023
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Why is getCursorPosition() double?
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8
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3083
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July 30, 2023
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Memory leak while drawing .. only on mac OS Ventura .. windows works
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3
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270
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July 27, 2023
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Issue with texture with transparency when using open gl es2.0 (google angle) on macos
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23
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674
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July 27, 2023
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More standard cursor shapes in GLFW 3.4?
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2
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417
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July 14, 2023
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How to make undecorated window resizable?
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1
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673
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July 13, 2023
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glfwGetWindowUserPointer: Correct use between C and Python using ctypes
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1
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300
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July 12, 2023
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No rendering on child windows created by SetParent native api method
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4
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1494
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July 10, 2023
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Build shader outside the render thread cause slowed drawing by chance
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1
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254
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July 8, 2023
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GLFW with Angle / EGL on Linux
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7
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1390
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June 28, 2023
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Building static GLFW[wayland]
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1
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1605
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June 22, 2023
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Touch screen events on Wayland
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0
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594
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June 9, 2023
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GLFW with LWJGL on Anbernic RG351P with RK3326 on Batocera
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1
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636
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May 31, 2023
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Window crashed when resizing in diagonal
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7
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698
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May 31, 2023
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Any plans to add callback to get unaccelerated cursor delta?
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0
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1025
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May 31, 2023
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Can't add GLFW mingw64 static library to CMake project
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3
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1050
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May 16, 2023
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glfwCreateWindowSurface not available Vulkan SDK
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2
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655
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May 14, 2023
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Problem with X11/Xlib for GUI Only C#
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2
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614
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May 13, 2023
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Resize callback stall
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1
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1434
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May 7, 2023
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Reading glfw-master.zip doc folder on Windows
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1
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345
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April 25, 2023
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GLFW_RELEASE events missing
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1
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370
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April 21, 2023
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Memory leak in glfwGetRequiredInstanceExt
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3
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617
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April 18, 2023
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How to get the ratio of 'display scale and layout'?
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4
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915
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April 7, 2023
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Compiling context.c includes regex.h unknown type name 'namespace'
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6
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757
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April 7, 2023
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Code examples how to setup Retina
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3
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1066
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April 5, 2023
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Question about mac ARM support
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3
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1155
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April 3, 2023
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GFLW and Eclipse
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3
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547
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March 31, 2023
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Support for undecorated resizeable window
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3
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1448
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March 30, 2023
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Independent viewports, contextsnon - shared resources and asynchronous rendering
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1
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650
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March 29, 2023
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