Mac OS with ARM M1 encounters with an error when using its dylib

/opt/homebrew/Cellar/glfw/3.3.2/lib/libglfw.3.dylib, building for macOS-x86_64 but attempting to link with file built for macOS-arm64

Will GLFW support macOS-arm64?
if it supports,when?

I see you’ve already created an issue at:

The Github issues is likely the best place to track Mac ARM support rather than here.