Glfw and vulkan

vinnythepooh wrote on Tuesday, April 07, 2015:

Hello , i have started using glfw, but a doubt has popped p in my mind, what is the destiny of glfw library now that the new vulkan libs are under theri way ??
do have i to keep it using or swithc to vulkan as soon as they are available ???

elmindreda wrote on Wednesday, April 08, 2015:

Vulkan won’t replace OpenGL, rather they will exist and evolve in parallel, so there is no need to move. Vulkan also won’t be directly useful to most developers, as it’ll require a fair bit of experience, knowledge and work even to get running. OpenGL will still be the better choice for most developers.

That said, GLFW will support Vulkan, just like it currently supports more than one client API (OpenGL and OpenGL ES).