Hi guys, I’m new to the forums and still new to opengl in general, but I was working on a side-project of mine and after a bit of googling around I couldn’t seem to find an answer that satisfied me.
I wanted to check in with the forums to see if anyone knows of a way – or if GLFW supports keeping a window running at full-power, even when unfocused?
My project involves reading the frontbuffer of a game, doing some work on it and then re-displaying it to my main monitor for me to look at, however, to move in-game I had to be tabbed into that game, meaning my GLFW window loses focus and fps drops by about half.
If there aren’t any workarounds, I’ll just have to deal with it for now, I’ve tried running the game windowed/windowed-borderless but that didn’t change anything.
Many thanks for any input guys,