I’m concerned about a high CPU usage when the window is set to fullscreen via glfwCreateWindow(mode->width, mode->height, “ex”, glfwGetPrimaryMonitor(), nullptr);
Windowed performance is much more lower (as expected) via
glfwCreateWindow(mode->width, mode->height, “ex”, nullptr, nullptr);
In both swap interval was set to 1.
It seems to be some external code according to CPU usage viewer
I’d like to know if this is an expected behaviour of glfw, a bug, or something else.