Fast fullscreen toggle (without losing OpenGL context)

alricdorei wrote on Thursday, January 03, 2013:

I am using GLFW 3. Window messages are handled in a different thread.
As I understand, I must open->close->open a window to switch between fullscreen and windowed modes.

I am trying to make a fast fullscreen toggle(without losing OpenGL context).

Is it possible to achieve this with GLFW 3?

elmindreda wrote on Tuesday, March 19, 2013:

Not currently, but it will be added in the 3.x line.