Welcome to the GLFW forum [meta] (1)
Correct order for making fullscreen with poll events and window refresh, etc [support] (5)
GLFW has long delay when creating a window [support] (2)
Unresolved external symbol with static library VS2017 [support] (6)
Linking GLFW as shared object [support] (2)
GLFW in Cygwin installation [support] (4)
Glad has bugs? strange problems [support] (6)
GLFW with openGL 1.1 [support] (4)
Double Menu Bar on certain OSX Machines? [support] (10)
Windows glfwSwapBuffers locking from 60 to 30 FPS randomly, but Linux is fine [support] (6)
Could non-rendering functions be made thread-safe? [dev] (4)
Integration with MoltenGL? [support] (3)
Clarification on a glfwCreateWindow remark for Windows [support] (5)
Passing Parameters To Callbacks? [support] (5)
[Linux] How compile basic example with GLFW 3.2.1? [support] (3)
[Linux] xinput custom settings breaks mouse position with GLFW_CURSOR_DISABLED [support] (13)
Gamma slider in AAA games [support] (6)
In the wake of 3.3, I've updated the gamecontrollerdb [share] (2)
glfwMaximizeWindow bug on Windows 8.1 and Windows 10 with undecorated window [support] (7)
Problem keeping GLFW window open [support] (12)
Maximize/minimize event order [support] (3)
GLFW for Logitech or Thrustmaster Hotas [support] (2)
Why does multisampling increase memory usage? [dev] (2)
Filter video modes for user choice? [support] (6)
Problems installing GLFW - Visual Studio 2015 [support] (6)
Next release schedule? [dev] (15)
Joystick Callback Functions? [support] (2)
Are pre-compiled binaries available for Visual C++ community edition? [support] (3)
GLFW Clipboard methods require window pointer [dev] (2)
Maximize borderless window outside of task bar [support] (4)