michael_woe wrote on Friday, March 04, 2005:
I have written a small test application in Dev-Cpp using GLFW. Everything worked great until I tried to switch to fullscreen mode. Then nothing is displayed at all, just a black screen (or whatever you set width glClearColor()). I cannot find any errors and it really works perfectly in windowed mode (the only modification I make is changing the parameter in glfwOpenWindow() from GLFW_FULLSCREEN to GLFW_WINDOW) and the particles and pong3d example work correctly too. Is this something I don’t know about OpenGL? Any hints, what the error could be?
Thanks in advance