I’ve downloaded and built latest GLFW 3.0 commit (april 16). After that my project, that uses GLFW, starts to crash on 2 of 5 of my test PCs at the very begining. Here’s the errors:
Problem solved. It was totally my mistake
I was trying to create a window with “GLFW_OPENGL_ES_API” hint, but the crash were happening before the program has reach the line that requests OpenGL ES API, so I have noticed it just some hours later. This API is not necessary in my project, so I just removed this line from code.
Thanks.