Multiplatform interface to Pbuffer

acs_pk wrote on Saturday, November 12, 2005:

Hi all.
Do GLFW provide multiplatform interface to Pbuffer ?
When not, then how do i get current Display* pointer for glXCreatePbuffer and window handler for wglCreatePbuffer ? Is it possible to get those OS specific things from GLFW ?

elmindreda wrote on Monday, November 14, 2005:

Right now, the answer to both of your questions is no. In the future, I hope we’ll be able to say yes to the first one.