anonymous wrote on Tuesday, May 22, 2012:
I like the way you can set callback functions to handle all the window and io
specific events when they occur. But there’s one callback missing: a callback
when window gets minimized. That would be very useful, because you could then
set the program in sleep mode so it wouldn’t take all the CPU power. I don’t
feel like checking if the window is minimized in a loop, since it takes some
cpu power to make that function call. I would appreciate if that callback
could be added to GLFW 3.0, or if you could actually set custom callbacks
based on some parameters you pass to callback registration function.