I created multiple window,but I’m confused with some method whether it’s specific to each window or is it general…
Do I call both this method:
1)Everytime I create a window and making its context current(after GLFW.glfwMakeContextCurrent(window))? or
2)Only once before I call any opengl functions?
Since both the methods doesn’t take window as parameter,I guess it doesn’t matter,right??
So it’s better to use number 2,right??