nobody wrote on Monday, December 06, 2004:
I haven’t actually used GLFW but looked into the source because I’m interested in high-res timers. It seems to me GLFW would choose rdtsc for an Athlon XP, I’ve had recent experiences suggesting thats a bad combination. I’ve also found this document (follow link and look at section 20) stating that the AMD misses to count a fair amount of instructions, i.e. mov, which I guess really messes up the counting. Is this somehow accounted for in GLFW?
http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/24332.pdf
I’d really like to know if anyone has any additional info on this problem, workarounds etc…