jaegerbomb wrote on Sunday, July 14, 2013:
Hi!
I am currently developing some software utilizing GLFW, and I have a quick question when it comes to setting the openGL version as a glfwWindowHint. I can easily set the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR, but I was searching the source code and there is no way (that I can see) to set the GLFW_CONTEXT_REVISION. Is this by design? Is there a reason you wouldn’t want to specify the revision number of OpenGL (ie… 3.0.1)?
Also, I was curious… is there a way to allow GLFW to pick the latest openGL version? I see glfw defaults to 1.0, but it looks like the actual version returned (using GLEW) is 4.3.2.
Thanks!