OpenGL 3.2, glfwOpenWindow fails

ktcopache wrote on Saturday, June 16, 2012:

glfwOpenWindow fails with this code: http://pastebin.com/TcViLEqF . Without
the hints, I get version 3.0 and everything succeeds. I’ve also tried hinting
a core profile, and giving no profile hint, and those both fail with 3.2. I’m
using an Nvidia GeForce 9800M GS.

Anyone know why? Thanks for helping!

ktcopache wrote on Saturday, June 16, 2012:

Oh, and I should mention this is in Windows 7, 64-bit. And in both debug and
release mode with Visual Studio 2010 I get the errors:

“Unable to create OpenGL context
Unable to re-create GLFW window”

ktcopache wrote on Sunday, June 17, 2012:

Nevermind. I was sure my card supported 3.2… but apparently it doesn’t.

elmindreda wrote on Sunday, June 17, 2012:

Your 9800M should be able to handle OpenGL 3.2, but your drivers may be old or
incomplete. Have you tried using up-to-date drivers?

elmindreda wrote on Sunday, June 17, 2012:

For example, this laptop has a 105M, which architecturally is very similar to
the 9800M. and with up-to-date drivers it supports OpenGL 3.3.