nobody wrote on Thursday, October 25, 2007:
Documentation is excellent and GLFW compiles without problems on Win XP (VS 8).
While other callbacks appear to be working, the function supplied with glfwSetKeyCallback() never gets called.
Should glfwReadImage() and/or glfwLoadTexture2D() display something or do I need further GL interaction for that? Just asking because my window remains black after successfully loading TGA images.