Hi, I successfully completed a walkthrough for usage of GLFW under Visual Studio 2022 presented in https://www.youtube.com/watch?v=HzFatL3WT6g . Here I used the 64-bit Windows binaries downloaded from your site. Now I want to go through the Getting Started example. I copied the code displayed there into main.cpp of the project created following the movie.
In section of your docs I read: “The C/C++ development environments in Visual Studio, Xcode and MinGW come with all necessary dependencies for compiling GLFW…” , but apparently I miss some dependencies when trying to compile. I don’t use CMAKE, but use the Visual Studio setup system. I would appreciate some hints on which dependencies to install and how. Thanks!
[EDIT]
If I am correct, at least I miss:
#include <glad/gl.h>
#include “linmath.h”