Check if GLFW has been initialized

nobody wrote on Thursday, January 26, 2006:

My engine uses different classes for windowing and input and I was looking for a way to check if glfwInit() or glfwTerminate() has already been called.

Is this possible and if so how?


elmindreda wrote on Thursday, January 26, 2006:

Not currently, no. Problem noted, however. The best thing for now is to maintain a boolean somewhere, and yes, I know it’s not “right”. I’ve had the same problem in my engine.

1 Like

nobody wrote on Friday, January 27, 2006:

ok, I’ll make a workaround.
but thanks for the fast reply!