Axis Reverse

kdmiller3 wrote on Sunday, April 12, 2009:

I noticed that the Win32 joystick code (win32_joystick.c) reverses the Y axis and V slider, making the values inconsistent with other libraries (SDL and GLFW, for example). I assume there’s a reason for it, but it’s somewhat awkward. :slight_smile:

(I changed the code in my local build, but I’d rather not have to.)

elmindreda wrote on Tuesday, April 14, 2009:

Oh, no, you shouldn’t have to. Thank you for pointing it out. I’ve added a bug tracker entry for this while we look into it: