kdmiller3 wrote on Sunday, April 12, 2009:
I noticed that the Win32 joystick code (win32_joystick.c) reverses the Y axis and V slider, making the values inconsistent with other libraries (SDL and GLFW, for example). I assume there’s a reason for it, but it’s somewhat awkward.
(I changed the code in my local build, but I’d rather not have to.)