Unsure of what my build configuration should be


#1

Hello,

I am using windows 10 x64 and I am trying to create a opengl program. I cannot however seem to get the correct setting to build GLFW for my project. I am using the Clang compiler and I want to make a .lib file. I do not want to use Visual Studio at all. I do not know the correct settings to do this. I am very lost please help.

My folder stucture looks like this

\project
    \bin
    \lib
    \include
        \GLFW
            glfw3.h
    \src
        main.c

#2

Using the clang compiler on Windows instead of Visual Studio is a advanced approach - I would first try using Visual Studio or just MinGW to familiarise yourself with building GLFW before moving to this.