I am using “Pencil.Gaming” which is a ‘wrapper’ in C# on GLFW3.
The code I use “Glfw.GetCursorPos ()” works well but only within the window.
I have also tried “Glfw.SetCursorPosCallback ()” but so do I only get positions the cursor within the window.
I have also tried to hide the cursor “Glfw.SetInputMode ()”, hiding the cursor, the same.
Some help … Greetings