Embedding opengl glfw context into wxGLContext?

For a similar question please see the post “Attach A GLFWwindow To Windows Window Client Area?” and the related GLFW issue on creating a context for an open window.

Are you sure you want to use GLFW though, or do you just want to use OpenGL with wxWidgets? WxWidgets has wxGLCanvas which can be used for OpenGL rendering.

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