# Triple buffering

**URL:** <https://discourse.glfw.org/t/triple-buffering/296>\
**Category:** support\
**Created:** [December 7, 2010, 8:28pm UTC](https://discourse.glfw.org/t/triple-buffering/296 "2010-12-07T20:28:58Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [December 7, 2010, 8:28pm UTC](https://discourse.glfw.org/t/triple-buffering/296/1 "2010-12-07T20:28:58Z")

</div>

**[uelkfr](https://sourceforge.net/u/uelkfr/)** wrote on [Tuesday, December 07, 2010](https://sourceforge.net/p/glfw/discussion/247562/thread/dc92a4b2/#f73d):

I have run “tearing” test with  
glfwSwapInterval(0); // vsync off  
glfwSwapInterval(1); // vsync on  
and didn’t see much difference. On Windows in NVidia Control Panel vsync is  
set to application controlable. Maybe its possible to make new test called  
"triple buffering"?

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [December 7, 2010, 9:33pm UTC](https://discourse.glfw.org/t/triple-buffering/296/2 "2010-12-07T21:33:48Z")

</div>

**[elmindreda](https://sourceforge.net/u/elmindreda/)** wrote on [Tuesday, December 07, 2010](https://sourceforge.net/p/glfw/discussion/247562/thread/dc92a4b2/#2988):

What would this test do?
