# Input without creating a window

**URL:** <https://discourse.glfw.org/t/input-without-creating-a-window/887>\
**Category:** support\
**Created:** [March 25, 2017, 12:52am UTC](https://discourse.glfw.org/t/input-without-creating-a-window/887 "2017-03-25T00:52:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![gordanogordon](https://avatars.discourse-cdn.com/v4/letter/g/e56c9b/32.png) [@gordanogordon](https://discourse.glfw.org/u/gordanogordon)\
**Post date:** [March 25, 2017, 12:52am UTC](https://discourse.glfw.org/t/input-without-creating-a-window/887/1 "2017-03-25T00:52:30Z")

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Is it possible to use GLFW just as a library for keyboard input to the console/terminal without creating a window?  
This was asked once, but it was a long time ago so I thought I should ask if this is possible now.

Thanks 🙂

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**Author:** ![dougbinks](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.glfw.org/dougbinks/32/39_2.png) [@dougbinks](https://discourse.glfw.org/u/dougbinks)\
**Post date:** [March 25, 2017, 9:59am UTC](https://discourse.glfw.org/t/input-without-creating-a-window/887/2 "2017-03-25T09:59:26Z")

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The GLFW project is aimed at window creation for OpenGL, ES, and Vulkan graphics development with input and event handling for these windows. So I think console/terminal input is probably outside it’s scope.
