# Image messed up when displaying

**URL:** https://discourse.glfw.org/t/image-messed-up-when-displaying/955
**Category:** support
**Created:** [August 2, 2017, 12:15am UTC](https://discourse.glfw.org/t/image-messed-up-when-displaying/955 "2017-08-02T00:15:45Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![smurilo98](https://avatars.discourse-cdn.com/v4/letter/s/ecae2f/32.png) [@smurilo98](https://discourse.glfw.org/u/smurilo98)
#### Post date: [August 2, 2017, 12:15am UTC](https://discourse.glfw.org/t/image-messed-up-when-displaying/955/1 "2017-08-02T00:15:45Z")

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any idea of why this is happening ?

 ![Sem título](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/802a53033a2a201d33ae3a65de93cab358bf9b19.png)

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### Author: ![mmozeiko](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.glfw.org/mmozeiko/32/29_2.png) [@mmozeiko](https://discourse.glfw.org/u/mmozeiko)
#### Post date: [August 2, 2017, 12:33am UTC](https://discourse.glfw.org/t/image-messed-up-when-displaying/955/2 "2017-08-02T00:33:48Z")

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You are making us to guess what actually should be happening. We don’t know how image should look like. Maybe you wanted to render black and grey triangles at bottom left corner. Then image looks exactly how it is supposed to look.

If you wanted to render something differently, then check the data you are passing to GL - vertex coordinates, texture coordinates, transformation matrix, etc.
