# Glfw-3.0.3.bin.WIN64 does not have lib-msvc100 folder

**URL:** <https://discourse.glfw.org/t/glfw-3-0-3-bin-win64-does-not-have-lib-msvc100-folder/31>\
**Category:** support\
**Created:** [December 6, 2013, 7:56pm UTC](https://discourse.glfw.org/t/glfw-3-0-3-bin-win64-does-not-have-lib-msvc100-folder/31 "2013-12-06T19:56:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [December 6, 2013, 7:56pm UTC](https://discourse.glfw.org/t/glfw-3-0-3-bin-win64-does-not-have-lib-msvc100-folder/31/1 "2013-12-06T19:56:56Z")

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**[oleg3398](https://sourceforge.net/u/oleg3398/)** wrote on [Friday, December 06, 2013](https://sourceforge.net/p/glfw/discussion/247562/thread/9978649a/#5af7):

Hello!

Is there a reason why library was built with VS2010 compiler in 32-bit mode but not in 64-bit mode?  
Can you explain how I can build libs with VS2010 in 64-bit mode?

Thanks

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**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [December 7, 2013, 11:31am UTC](https://discourse.glfw.org/t/glfw-3-0-3-bin-win64-does-not-have-lib-msvc100-folder/31/2 "2013-12-07T11:31:44Z")

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**[dougbinks](https://sourceforge.net/u/dougbinks/)** wrote on [Saturday, December 07, 2013](https://sourceforge.net/p/glfw/discussion/247562/thread/9978649a/#4207):

To create 64-bit projects you need to run cmake with the correct generator as cmake doesn’t create both 32-bit and 64-bit builds in one project.

To do this either select a Win64 project generator in the gui or use cmake -G “Visual Studio 10 Win64”.
