# Fullscreen not really fullscreen

**URL:** <https://discourse.glfw.org/t/fullscreen-not-really-fullscreen/125>\
**Category:** support\
**Created:** [March 30, 2015, 2:08am UTC](https://discourse.glfw.org/t/fullscreen-not-really-fullscreen/125 "2015-03-30T02:08:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [March 30, 2015, 2:08am UTC](https://discourse.glfw.org/t/fullscreen-not-really-fullscreen/125/1 "2015-03-30T02:08:48Z")

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**[skardon](https://sourceforge.net/u/skardon/)** wrote on [Monday, March 30, 2015](https://sourceforge.net/p/glfw/discussion/247562/thread/88d7aac4/#e75c):

On OS X Yosemite, I am trying to get GLFW to show an OpenGL window fullscreen. I have initialized GLFW with the current desktop resolution and primary monitor, but it creates a ‘maximized’ window, not a completely fullscreen one (I can still see the desktop menu and dock and the window border). Any help would be appreciated.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex035/uploads/glfw/original/1X/b8cdefe6b61b8d5aee6c43b2c56e9cf5eabecfe4.svg) [@system](https://discourse.glfw.org/u/system)\
**Post date:** [March 30, 2015, 6:13pm UTC](https://discourse.glfw.org/t/fullscreen-not-really-fullscreen/125/2 "2015-03-30T18:13:55Z")

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**[elmindreda](https://sourceforge.net/u/elmindreda/)** wrote on [Monday, March 30, 2015](https://sourceforge.net/p/glfw/discussion/247562/thread/88d7aac4/#c870):

Please [submit an issue](https://github.com/glfw/glfw/issues/).
