# Could not link with glfw on windows

**URL:** <https://discourse.glfw.org/t/could-not-link-with-glfw-on-windows/1584>\
**Category:** support\
**Created:** [June 12, 2020, 10:21am UTC](https://discourse.glfw.org/t/could-not-link-with-glfw-on-windows/1584 "2020-06-12T10:21:34Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Nickpofig](https://avatars.discourse-cdn.com/v4/letter/n/54ee81/32.png) [@Nickpofig](https://discourse.glfw.org/u/Nickpofig)\
**Post date:** [June 12, 2020, 2:21pm UTC](https://discourse.glfw.org/t/could-not-link-with-glfw-on-windows/1584/5 "2020-06-12T14:21:50Z")

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Thank you for your help,  
indeed, the issue was in GLFW build options for visual studio(mircosoft cl compiler), I have added /MT option to specifically tell compiler _to use the multithread, static version of the run-time library_ (still don’t know exactly what does it mean). I guess, in that build version dll “holes” for windows standrad library has been included in GLFW static library file, which resolved the missing external symbols problem.  
Hope, now, everything would work as expected 😅

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