# Latest

**URL:** https://discourse.glfw.org/latest.md?page=3

[Latest](https://discourse.glfw.org/latest.md) · [Categories](https://discourse.glfw.org/categories.md)

**Page:** 4

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## [Visual issue while resizing window](https://discourse.glfw.org/t/visual-issue-while-resizing-window/2775)

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**Author:** [@mw2gd](https://discourse.glfw.org/u/mw2gd)\
**Replies:** 0\
**Last updated:** [November 3, 2024, 7:55pm UTC](https://discourse.glfw.org/t/visual-issue-while-resizing-window/2775 "2024-11-03T19:55:56Z")

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Hello. I am somewhat new to GLFW. I know rendering WHILE the window is resizing is a notorious problem. I have been struggling to get consistent rendering while the window is resizing. I am hoping to get some help. My ma…

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## [Checking if glfw has been initated](https://discourse.glfw.org/t/checking-if-glfw-has-been-initated/2771)

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**Author:** [@MLL](https://discourse.glfw.org/u/MLL)\
**Replies:** 5\
**Last updated:** [October 29, 2024, 2:19am UTC](https://discourse.glfw.org/t/checking-if-glfw-has-been-initated/2771 "2024-10-29T02:19:07Z")

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Hi everyone, Is there a way to check if a window is up and running? I want to be able to first launch a window. I then want to add items to the window progressively however the user may decide to generate these items be…

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## [So recently i started learning about graphics and openGL and i stumbled across GLFW, but when i run my CMake build it says that the CMakeLists.txt](https://discourse.glfw.org/t/so-recently-i-started-learning-about-graphics-and-opengl-and-i-stumbled-across-glfw-but-when-i-run-my-cmake-build-it-says-that-the-cmakelists-txt/2773)

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**Author:** [@fazbear](https://discourse.glfw.org/u/fazbear)\
**Replies:** 1\
**Last updated:** [October 28, 2024, 7:45am UTC](https://discourse.glfw.org/t/so-recently-i-started-learning-about-graphics-and-opengl-and-i-stumbled-across-glfw-but-when-i-run-my-cmake-build-it-says-that-the-cmakelists-txt/2773 "2024-10-28T07:45:39Z")

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so i use the cmakelists.txt that comes in the src folder which comes with the glfw, but when i try run my cmake build it says that there is no cmake\_minimum\_required(“version”) on top. So i put it there but it does even …

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## [Building using cmake issues when configuring](https://discourse.glfw.org/t/building-using-cmake-issues-when-configuring/2769)

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**Author:** [@mourra950](https://discourse.glfw.org/u/mourra950)\
**Replies:** 1\
**Last updated:** [October 24, 2024, 3:43pm UTC](https://discourse.glfw.org/t/building-using-cmake-issues-when-configuring/2769 "2024-10-24T15:43:14Z")

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Hey hello, I checked the site compilation steps and i noticed that when writting the cmake file the documentation likes to use the add subdirectory method but i wanted to use the cmake find\_package method but it seems C…

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## [Frame drop on 3.4](https://discourse.glfw.org/t/frame-drop-on-3-4/2760)

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**Author:** [@Peloquin](https://discourse.glfw.org/u/Peloquin)\
**Replies:** 3\
**Last updated:** [October 24, 2024, 6:29am UTC](https://discourse.glfw.org/t/frame-drop-on-3-4/2760 "2024-10-24T06:29:06Z")

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Hi, I was testing ImGUI library with glfw backend. It uses the 3.2 version and I’ve 60 fps. So I get compiled 3.4 version from site and re-compiled again the example: now I’ve 33fps. Can someone explain to me why ? I…

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## [Linking failure, -lglfw missing](https://discourse.glfw.org/t/linking-failure-lglfw-missing/2765)

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**Author:** [@qy9](https://discourse.glfw.org/u/qy9)\
**Replies:** 2\
**Last updated:** [October 21, 2024, 12:46am UTC](https://discourse.glfw.org/t/linking-failure-lglfw-missing/2765 "2024-10-21T00:46:35Z")

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I tried my best to follow official documentation and failed. So this isn’t my lazyness, I am seriously struggling. I am trying to install GLFW 3.4 because it has wayland support. I use debian and it only supplies GLFW 3…

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## [IMKClient subclass: chose IMKClient\_Legacy runtime error on MacOS 15](https://discourse.glfw.org/t/imkclient-subclass-chose-imkclient-legacy-runtime-error-on-macos-15/2764)

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**Author:** [@drfuchs](https://discourse.glfw.org/u/drfuchs)\
**Replies:** 2\
**Last updated:** [October 18, 2024, 1:00pm UTC](https://discourse.glfw.org/t/imkclient-subclass-chose-imkclient-legacy-runtime-error-on-macos-15/2764 "2024-10-18T13:00:48Z")

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Using GLFW 3.4 on MacOS 15.0.1 using Apple clang version 16.0.0 (clang-1600.0.26.3) Target: arm64-apple-darwin24.0.0 to compile the basic example code on Documentation | GLFW get the following messages when execution sta…

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## [Gl Create Vertex Arrays in thread does not generate buffer/array](https://discourse.glfw.org/t/gl-create-vertex-arrays-in-thread-does-not-generate-buffer-array/2758)

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**Author:** [@kamenevk08090](https://discourse.glfw.org/u/kamenevk08090)\
**Replies:** 1\
**Last updated:** [October 4, 2024, 8:06pm UTC](https://discourse.glfw.org/t/gl-create-vertex-arrays-in-thread-does-not-generate-buffer-array/2758 "2024-10-04T20:06:49Z")

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Hi, I am creating my own graphics engine and noticed that vertex/element buffers are not created in a separate thread, example: Everything is going well here: Personaj\* persik = new Personaj(igra.VzyatOsnovShaderProgId…

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## [Receiving an ALL\_Build Access Denied Error](https://discourse.glfw.org/t/receiving-an-all-build-access-denied-error/1759)

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**Author:** [@alexking600](https://discourse.glfw.org/u/alexking600)\
**Replies:** 8\
**Last updated:** [September 23, 2024, 1:38pm UTC](https://discourse.glfw.org/t/receiving-an-all-build-access-denied-error/1759 "2024-09-23T13:38:05Z")

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When I was following the basic documentation of downloading GLFW, I downloaded the source 3.3.2 file, and followed the steps. Once I configured, and generated I opened the project to build the files, and on both Release …

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## [Error trying to run a go framework](https://discourse.glfw.org/t/error-trying-to-run-a-go-framework/2750)

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**Author:** [@Bagi763](https://discourse.glfw.org/u/Bagi763)\
**Replies:** 1\
**Last updated:** [September 20, 2024, 8:56am UTC](https://discourse.glfw.org/t/error-trying-to-run-a-go-framework/2750 "2024-09-20T08:56:40Z")

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hello, i’m trying to install a golang framework called “ebitengine”, and every time i try to run a demo project on my pc i get this: i tried to enter in contact with the ebitengine dev, and he said that directx 11 mig…

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## [Why does the window keep disappearing?](https://discourse.glfw.org/t/why-does-the-window-keep-disappearing/2743)

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**Author:** [@Al84](https://discourse.glfw.org/u/Al84)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 4:00pm UTC](https://discourse.glfw.org/t/why-does-the-window-keep-disappearing/2743 "2024-09-13T16:00:21Z")

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Hello I am learning OpenGL and glfw from the book learn OpenGL by packt. I am doing chapter2 how to draw a triangle. The code compiles ok but when I execute a.out the window appears for a split second then disappears a…

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## [glfwGetTime work fine in lib but return 0 in dll](https://discourse.glfw.org/t/glfwgettime-work-fine-in-lib-but-return-0-in-dll/2740)

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**Author:** [@CheapMeow](https://discourse.glfw.org/u/CheapMeow)\
**Replies:** 5\
**Last updated:** [September 8, 2024, 1:28am UTC](https://discourse.glfw.org/t/glfwgettime-work-fine-in-lib-but-return-0-in-dll/2740 "2024-09-08T01:28:02Z")

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glfwGetTime work fine in dll but return 0 in executable in my project, so I create a minimal reproduction project. https://github.com/CheapMeow/glfw-get-time-test But in this project, I find glfwGetTime work fine in lib…

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## [Creating a cross platform compatible window that is maximized upon startup](https://discourse.glfw.org/t/creating-a-cross-platform-compatible-window-that-is-maximized-upon-startup/2736)

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**Author:** [@prusso](https://discourse.glfw.org/u/prusso)\
**Replies:** 2\
**Last updated:** [September 5, 2024, 10:03pm UTC](https://discourse.glfw.org/t/creating-a-cross-platform-compatible-window-that-is-maximized-upon-startup/2736 "2024-09-05T22:03:01Z")

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import sys import os sys.path.append(os.getcwd()) from OpenGL.GL import \* import glfw from glfw.GLFW import \* from glfw import \_GLFWwindow as GLFWwindow import glm from includes.GLFW.init\_glfw import init\_glfw from…

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## [Issues Starting Up OpenGL Context on macOS with GLFW](https://discourse.glfw.org/t/issues-starting-up-opengl-context-on-macos-with-glfw/2730)

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**Author:** [@justinross](https://discourse.glfw.org/u/justinross)\
**Replies:** 1\
**Last updated:** [August 31, 2024, 10:17am UTC](https://discourse.glfw.org/t/issues-starting-up-opengl-context-on-macos-with-glfw/2730 "2024-08-31T10:17:30Z")

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Hello everyone, I have been working on a project using GLFW to create a window and initialize an OpenGL context. It works perfectly on Windows and Linux but I am running into an issue on macOS. when I try to run my code…

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## [Why I am getting this error](https://discourse.glfw.org/t/why-i-am-getting-this-error/2734)

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**Author:** [@justinross](https://discourse.glfw.org/u/justinross)\
**Replies:** 1\
**Last updated:** [August 31, 2024, 10:09am UTC](https://discourse.glfw.org/t/why-i-am-getting-this-error/2734 "2024-08-31T10:09:24Z")

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Hello , I posted a query on this forum website after But now it is showing this error- “Oops! That page does not exist or is private.” After some time I got a notification that my Akismet has temporarily hidden your pos…

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## [Polling events in one thread, rendering in another](https://discourse.glfw.org/t/polling-events-in-one-thread-rendering-in-another/2725)

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**Author:** [@robertjdac](https://discourse.glfw.org/u/robertjdac)\
**Replies:** 2\
**Last updated:** [August 20, 2024, 12:55pm UTC](https://discourse.glfw.org/t/polling-events-in-one-thread-rendering-in-another/2725 "2024-08-20T12:55:06Z")

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Here’s my current project setup, which is targeting both Windows and Linux. I create the window and setup the context in the main thread. I then reset the context for that thread (glfwMakeContextCurrent(NULL) and then a…

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## [Broken glfw .. macOs 13.5 M1 Max](https://discourse.glfw.org/t/broken-glfw-macos-13-5-m1-max/2420)

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**Author:** [@AdderTriad64](https://discourse.glfw.org/u/AdderTriad64)\
**Replies:** 8\
**Last updated:** [August 19, 2024, 6:02pm UTC](https://discourse.glfw.org/t/broken-glfw-macos-13-5-m1-max/2420 "2024-08-19T18:02:05Z")

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Warning: Window GLFWWindow 0x100709080 ordered front from a non-active application and may order beneath the active application’s windows. Warning: Window GLFWWindow 0x100709080 ordered front from a non-active applicati…

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## [Importing glfw via vscode terminal gives error](https://discourse.glfw.org/t/importing-glfw-via-vscode-terminal-gives-error/2724)

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**Author:** [@mihirp1998](https://discourse.glfw.org/u/mihirp1998)\
**Replies:** 0\
**Last updated:** [August 19, 2024, 7:21am UTC](https://discourse.glfw.org/t/importing-glfw-via-vscode-terminal-gives-error/2724 "2024-08-19T07:21:33Z")

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Hi I’m new to this community. I am having some weird experience and finding it difficult to debug: When i import glfw via python, on my default terminal everything works fine. However when i import it via the vscode te…

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## [Trouble with CMake and GLFW on Linux (Ubuntu 22.04)](https://discourse.glfw.org/t/trouble-with-cmake-and-glfw-on-linux-ubuntu-22-04/2715)

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**Author:** [@rokuroo](https://discourse.glfw.org/u/rokuroo)\
**Replies:** 1\
**Last updated:** [August 18, 2024, 11:51am UTC](https://discourse.glfw.org/t/trouble-with-cmake-and-glfw-on-linux-ubuntu-22-04/2715 "2024-08-18T11:51:08Z")

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Hello, Im currently on Ubuntu 22.04 and I try to run the following code #include "glad.h" #define GLFW\_INCLUDE\_NONE #include \<GLFW/glfw3.h\> #include \<stdlib.h\> #include \<stdio.h\> int main() { glfwInit(); gl…

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## [Glfw 'SetProcessDPIAware' init hint?](https://discourse.glfw.org/t/glfw-setprocessdpiaware-init-hint/2713)

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**Author:** [@jken](https://discourse.glfw.org/u/jken)\
**Replies:** 2\
**Last updated:** [August 9, 2024, 2:29pm UTC](https://discourse.glfw.org/t/glfw-setprocessdpiaware-init-hint/2713 "2024-08-09T14:29:45Z")

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Hello, We are using your library in a ‘plugin like’ fashion within a host application, and it works wonderfully to abstract platform related complication. I’ve recently run into an issue whereas the host app reacts ver…

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## [Why my post has been hidden?](https://discourse.glfw.org/t/why-my-post-has-been-hidden/2706)

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**Author:** [@samzay](https://discourse.glfw.org/u/samzay)\
**Replies:** 1\
**Last updated:** [July 31, 2024, 12:48pm UTC](https://discourse.glfw.org/t/why-my-post-has-been-hidden/2706 "2024-07-31T12:48:47Z")

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Hello there, Recently I posted a query on this website- https://discourse.glfw.org/t/akismet-has-temporarily-hidden-your-post/2701/2 After few minutes, I got a notification that left me disappointed as it shows my cont…

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## [Trouble compiling GLFW 2.7.7 on Mac OS X Leopard (10.5)](https://discourse.glfw.org/t/trouble-compiling-glfw-2-7-7-on-mac-os-x-leopard-10-5/539)

<div class="topic-metadata">

**Author:** [@system](https://discourse.glfw.org/u/system)\
**Replies:** 1\
**Last updated:** [July 29, 2024, 9:26pm UTC](https://discourse.glfw.org/t/trouble-compiling-glfw-2-7-7-on-mac-os-x-leopard-10-5/539 "2024-07-29T21:26:26Z")

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mrmormon wrote on Wednesday, April 03, 2013: I'm trying to compile GLFW 2.7.7 (the latest as of April 1, 2013) on Mac OS X Leopard (10.5). I installed Xcode 3.1.4 and put the GLFW folder in /Developer. The GLFW readme …

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## [Could Someone Give me advice on Optimizing GLFW for Multi Monitor Support in Cross-Platform Applications?](https://discourse.glfw.org/t/could-someone-give-me-advice-on-optimizing-glfw-for-multi-monitor-support-in-cross-platform-applications/2700)

<div class="topic-metadata">

**Author:** [@samzay](https://discourse.glfw.org/u/samzay)\
**Replies:** 0\
**Last updated:** [July 29, 2024, 9:39am UTC](https://discourse.glfw.org/t/could-someone-give-me-advice-on-optimizing-glfw-for-multi-monitor-support-in-cross-platform-applications/2700 "2024-07-29T09:39:23Z")

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Hello there, I have been working on a cross platform application using GLFW and have encountered some challenges with multi monitor support. My application needs to handle various display configurations gracefully; but …

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## [How to use osmesa backend?](https://discourse.glfw.org/t/how-to-use-osmesa-backend/2697)

<div class="topic-metadata">

**Author:** [@songtianhui](https://discourse.glfw.org/u/songtianhui)\
**Replies:** 4\
**Last updated:** [July 26, 2024, 10:09am UTC](https://discourse.glfw.org/t/how-to-use-osmesa-backend/2697 "2024-07-26T10:09:38Z")

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I want to run an application glfw. The case is that the machine does not have display, so I try to use osmesa backend and I am struggling with it. Here is my simple original code: int main(int argc, char \*argv\[\]) { …

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## [How can I compile GLFW for Windows on Arm?](https://discourse.glfw.org/t/how-can-i-compile-glfw-for-windows-on-arm/2699)

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**Author:** [@asheryoung10](https://discourse.glfw.org/u/asheryoung10)\
**Replies:** 4\
**Last updated:** [July 26, 2024, 4:08am UTC](https://discourse.glfw.org/t/how-can-i-compile-glfw-for-windows-on-arm/2699 "2024-07-26T04:08:42Z")

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I am developing on one of the new snapdragon x elite laptops that ships with windows on arm and would like to compile a static library for native arm64. I can’t seem to find instructions on how to do so, both the cmake …

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## [Linking errors in msys-mingw64](https://discourse.glfw.org/t/linking-errors-in-msys-mingw64/2692)

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**Author:** [@brokenps2](https://discourse.glfw.org/u/brokenps2)\
**Replies:** 2\
**Last updated:** [July 24, 2024, 9:28pm UTC](https://discourse.glfw.org/t/linking-errors-in-msys-mingw64/2692 "2024-07-24T21:28:02Z")

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I have been developing a project using glfw on linux for a while now, and I decided to port it to windows, and I am using the default msys pacman implementation to download libraries. However, I am getting full pages of …

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## [Rendering without wm or de, DRM KMS](https://discourse.glfw.org/t/rendering-without-wm-or-de-drm-kms/2694)

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**Author:** [@mdenomme24](https://discourse.glfw.org/u/mdenomme24)\
**Replies:** 1\
**Last updated:** [July 21, 2024, 8:57am UTC](https://discourse.glfw.org/t/rendering-without-wm-or-de-drm-kms/2694 "2024-07-21T08:57:25Z")

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well I spent the afternoon converting my program over to sdl2 from glfw because I heard that sdl2 can render without x or wayland, but unfortunately it ran kinda slower and seemingly has some limitations I would need to …

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## [Mac Fullscreen Issues](https://discourse.glfw.org/t/mac-fullscreen-issues/2670)

<div class="topic-metadata">

**Author:** [@Muketsu](https://discourse.glfw.org/u/Muketsu)\
**Replies:** 4\
**Last updated:** [July 19, 2024, 8:17pm UTC](https://discourse.glfw.org/t/mac-fullscreen-issues/2670 "2024-07-19T20:17:32Z")

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Hello! I’ve recently noticed a bit of a strange problem on MacOS which is that my window performance drops off pretty dramatically when I enter fullscreen mode. I’m using GLFW with Vulkan, and everything should be up t…

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## [How add GLFW to linker arguments](https://discourse.glfw.org/t/how-add-glfw-to-linker-arguments/2682)

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**Author:** [@Mabox1509](https://discourse.glfw.org/u/Mabox1509)\
**Replies:** 1\
**Last updated:** [July 8, 2024, 4:12pm UTC](https://discourse.glfw.org/t/how-add-glfw-to-linker-arguments/2682 "2024-07-08T16:12:22Z")

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Hi, i am triying to link the GLFW lib with g++ but throw the next error “undefined reference to \`glfwTerminate’” and so on with the rest of the functions si alguien me pudiera ayudar $COMPILER\_FLAGS = “-Iexternal/inclu…

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## [Joystick events using Vulkan](https://discourse.glfw.org/t/joystick-events-using-vulkan/2679)

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**Author:** [@Galo31](https://discourse.glfw.org/u/Galo31)\
**Replies:** 2\
**Last updated:** [July 6, 2024, 2:31pm UTC](https://discourse.glfw.org/t/joystick-events-using-vulkan/2679 "2024-07-06T14:31:22Z")

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Hello, i’m trying to implement joysticks/gamepads events and inputs on a Windows Vulkan app (GLFW 3.3.10), but i can’t detect any connected joystick using the glfwSetJoystickCallback(() or a for from GLFW\_JOYSTICK\_1 to G…

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