Well i got stumped for two days looking for solution of this problem and i don’t know what should i do i tried multiple fixes with no results.Maybe there is a problem with my code which i can’t see.
Error feedback is in our native language:Lithuanian.
Glfw3 was built in cmake for 64bit windows application and code is debugged in 64bit.
For now application has to show red screen.
Coding architecture is inspired by Cherno’s sparky engine.
Main problem occurs after debbuging which in my case says Assertion failed: title != NULL, file c:\users\stabberknight906\documents\opengl\src\glfw-3.2.1\src\window.c, line 130. Which follows with Microsoft’s Visual c++ Runtime Library error: Debug Error! Program FRTI engine.exe. abort() has been called.